October 2011
2 posts
Unlockables in One Man and his Dinosaur...
Right, it’s been a little while since One Man And His  Dinosaur went live, so let’s see…who’s found all  the unlockables? The emergency helicopter sheep drop?  The ingame laugh track? The whole new level which is  Tiger Electronics world? Anyone? If not, here’s  how… Emergency Sheep Drop: complete the game in one go  from England to the Dugong’s...
Oct 13th
2 notes
One Man And His Dinosaur On Adult Swim Arcade!
One Man And His Dinosaur is now on Adult Swim’s Facebook App, and it needs a whole bunch of sharing to help it out! So go, and play, play, play until your arm falls off. Then, glue it back on, and play again. Cheers! The Megadev team
Oct 2nd
2 notes
September 2011
1 post
One Man And His Dinosaur - now live on Adult Swim!
Well, at last! It’s new game time. CLICK TO PLAY Once again, with the fine folk at Adult Swim, we’ve come up with something bloody, silly (also just bloody silly), and accessible. An intuitive, mouse-controlled score attack title, where you use the intimidating dino to herd the sheep whilst battling against the constantly scrolling screen, One Man and his Dinosaur sees you...
Sep 26th
1 note
June 2011
1 post
Game Jams and all that
Wotcha folks, Well, some interesting things have been happening to us of late - we’re in the middle of working on a longform 3 month project for ‘We’re-probably-not-allowed-to-say-but-it’s-exciting-yeah’.  Hopefully more (well, anything) on that soon. However, we took a break from the 13th-17th of June to do the 2011 Portsmouth University Game Jam - 35 and a 1/2...
Jun 25th
2 notes
January 2011
1 post
House of Dead Ninjas now LIVE!
Afternoon everyone! Yes, it’s new game time again - this time, a super-devious, procedurally-generated platformer…featuring ninjas. Have a go here: PLAY NOW! As our benevolent publisher overlords at Adult Swim succinctly put it: ”What’s a ninja to do when he finds himself at the top of an infinitely tall tower filled with deadly enemies? Jump, stab, bomb, and make...
Jan 7th
12 notes
November 2010
2 posts
Once Upon A Time, We Did An Audio Missive
In the light of Nick and Jon taking part in a Knightfall-related interview on the fine Tech-Gaming podcast, it stood to reason that there was no point at all in exhuming the shambling corpse of the roundtable podcast we did back in October 2008, discussing games that had a big effect on the way we make them nowadays. But we did it, anyway. The recording quality is awful, and so is the...
Nov 26th
6 notes
Bomboozle 2 Now Available For Licencing!
Hello folks! The brand-spanking-new sequel to the immensely popular Bombooze (50m plays and counting) is now available for licencing to portals - if you are interested in a site-locked version, get in touch! info@megadev.co.uk Adding new game modes, blob types, special powers, achievements, and dynamic music, Bomboozle 2 is a frantic step up on every level! Group like-coloured blobs...
Nov 15th
3 notes
October 2010
1 post
My Word! is now live at Games.com
Afternoon everyone! Our latest title, My Word! is now finally out on Games.com. It’s a mighty moreish word puzzler. Go play it! http://www.games.com/game/my-word/ Here’s the blurb… ‘My Word! is a word game seemingly in the traditional mold, but several features set it apart from other games in the genre. The unique 3D board allows the player to lookahead for the next...
Oct 13th
3 notes
September 2010
2 posts
Knightfall: Death and Taxes is out NOW!
At last! Knightfall: Death and Taxes for iPhone, iPod Touch and PC is finally out there to buy! Published under the legendary Namco banner, we’re bloody excited about this, so please support us - it’s nice ‘n’ cheap, and we’ll be able to buy shoes to replace our hob-nailed boots at last. It’s a puzzle-RPG mashup with hundreds of levels, two very different...
Sep 23rd
2 notes
6 tags
Knightfall: Death and Taxes - a teaser trailer
So then! The third installment in the Knightfall series has rolled into view at last! Only this time, it’s coming to iPhone and PC! We’ve not been able to say much about it, which has been agonizing at times. We’re yet to confirm a specific date, but it should be soon. There will be a free Flash-based sampler of the 1st island to come, so watch this space…Until then, have...
Sep 13th
August 2010
2 posts
Time 4 That
Evening all, What have we here? Why, it’s a little news about a game we thought had long since run its course - Time 4 Cat! Bizarrely, it’s had a few fresh mentions in various blogs and portals, so here’s a quick round-up, as we were rather pleased that it was featured. First up is arguably the largest up-and-coming independent gaming blog Destructoid. I’ve been a...
Aug 30th
3 notes
Want to sponsor one of our upcoming games?
Well, here’s your chance! If you’re a company registered with FlashGameLicense , we have a couple of new titles up for sponsorship - My Word! and Bomboozle 2 MY WORD! CLICK TO SEE IT AT FGL My Word! is a word game seemingly in the traditional mold, but several features set it apart from other games in the genre. The unique 3D board allows the player to lookahead for the next incoming...
Aug 4th
1 note
January 2010
3 posts
Time 4 Cat on IndieGames!
The nice people at IndieGames have included Time 4 Cat in the round-up of browser games for this year. They asked us to write a little bit about the genesis of the game, so if you are interested, go and have a read… Read it here
Jan 18th
1 note
JayisGames Nominations and all that
Evenin’ all, We are bloody thrilled to have no less than three games nominated in the JayisGames awards for 2009! Time4Cat and Super Sloth Bomber are up for best arcade game, and Knightfall 2 is up for best puzzle game - all are in the Best Of Casual Gameplay 2009 category. Voting has closed now, so we’ll just have to see what happens…fingers crossed, eh?
Jan 18th
Perilous Pursuits
See the lengths we go to when sourcing for the ingame sound effects… And now to the minor disaster. See those satsumas? Dangerous buggers, they are. The following is what happens when you don’t prepare the foley area properly. The Place The Object The Result Idiot. Maybe I’ll one day post the audio of my reaction. Cheers, Nick
Jan 12th
November 2009
1 post
Super Sloth Bomber is now live!
The island of Bombolia has been invaded! Bizarre creatures from a beached cargo ship are running wild and causing all sorts of havoc! Only the Super Sloth Bomber can save the day…by bombing the living flip out of everything. Up, up and away! CLICK TO PLAY NOW! Our third release with Armor Games, Super Sloth Bomber is a pixelart tour-de-force, sporting thousands of frames of animation...
Nov 6th
October 2009
6 posts
Up 'n' Running
Hi all, Welcome to the shiny new Megadev site! The old one had been looking a bit moth-eaten for a while, so we put our heads together and came up with a fresh look. The ‘Games’ and ‘About’ sections remain, so you can still play our back catalogue, grab bits of media for hosting purposes, and find out precisely how nerdy we really are. Lovely. Also, in the top right is...
Oct 24th
Games
Click on the images for info and downloads on each game, as well as links to play. . . (released 16th September, 2011) CLICK TO PLAY An intuitive, mouse-controlled score attack title, where you use the intimidating dino to herd the sheep whilst battling against the constantly scrolling screen, One Man and his Dinosaur sees you chasing off predators, steering the sheep safely away from...
Oct 24th
4 notes
About Us
We are a UK based Flash games development team specialising in producing quality 2D games - kind of like the Three Stooges, but with joypads. We primarily develop for Flash, but have experience with iPhone and XBLA dev. As three refugees from the mobile and handheld gaming industry, meeting during the halcyon days of IOMO (a developer held in high regard), we quickly formed a mutal dislike...
Oct 24th
“Shut your faces, the lot of you”
– Probably me, to Mike and Jon
Oct 24th
1 note
Super Sloth Bomber will be out in September
Actually, no it won’t. Tough titty.
Oct 23rd
Oct 23rd