22nd May, 2012

» Knightfall from the JayIsGames vault!

Those nice folks at JiG have mentioned the original Knightfall in an article about Flash games past.

While you’re at it, why not try Knightfall 2 as well? To our minds, it certainly corrected a few things from the first game…

Play Knightfall 2

Cheers!

8th May, 2012

» TIME 4 MORE CAT!

If you haven’t already given it a go…do it now!


Cheers,

The Megadev Team

13th October, 2011

Unlockables in One Man and his Dinosaur…

posted 7 months ago

Right, it’s been a little while since One Man And His  Dinosaur went live, so let’s see…who’s found all  the unlockables? The emergency helicopter sheep drop?  The ingame laugh track? The whole new level which is  Tiger Electronics world? Anyone? If not, here’s  how…

  • Emergency Sheep Drop: complete the game in one go  from England to the Dugong’s Intestine.
  • Sitcom-o-saur: score 500,000 points or more.
  • Tiger Electronics World: collect all four quarters  of the Tiger handheld ingame.
  • Posh Mode: score 50 kills or more in a single game.


Sitcom-o-saur and Posh Mode need to be turned on via  the Options menu. 

So there we are. Go find ‘em!

Cheers,

The Megadev Team.

2nd October, 2011

One Man And His Dinosaur On Adult Swim Arcade!

posted 8 months ago

One Man And His Dinosaur is now on Adult Swim’s Facebook App, and it needs a whole bunch of sharing to help it out! So go, and play, play, play until your arm falls off. Then, glue it back on, and play again.

Cheers!

The Megadev team

26th September, 2011

One Man And His Dinosaur - now live on Adult Swim!

posted 8 months ago

Well, at last! It’s new game time.

CLICK TO PLAY

Once again, with the fine folk at Adult Swim, we’ve come up with something bloody, silly (also just bloody silly), and accessible.


An intuitive, mouse-controlled score attack title, where you use the intimidating dino to herd the sheep whilst battling against the constantly scrolling screen, One Man and his Dinosaur sees you chasing off predators, steering the sheep safely away from landmines, deep, dark holes, and wayward farming machinery. Fail, and it’s a gory end for your hapless flock.


You’ll visit England, Africa, a theme part for vegetables, a robotic apocalypse, and the business end of a large sea-based mammal. So,help the sheep. By killing absolutely everything else. It’s only logical.


Also, House of Dead Ninjas is now on Adult Swim’s Facebook App, and doing pretty well! All the same, it still needs your help! Poor ninja. Go to it.

Cheers!

The Megadev team

25th June, 2011

Game Jams and all that

posted 11 months ago

Wotcha folks,


Well, some interesting things have been happening to us of late - we’re in the middle of working on a longform 3 month project for ‘We’re-probably-not-allowed-to-say-but-it’s-exciting-yeah’.  Hopefully more (well, anything) on that soon.


However, we took a break from the 13th-17th of June to do the 2011 Portsmouth University Game Jam - 35 and a 1/2 hours spread over 5 days to make a fully playable game. Three random Wikipedia articles were sourced on the day, and your game had to based on one or more of those. Headed up by lecturer Andy Bain, it might’ve featured awards to win, but it was mainly a chance to challenge yourself. Step outside of the normal routine, sharpen your skills, refine your sense of focus as a group. Drink a lot of beer.


The articles ended up being variously about the Swedish legal system, actress Miriam Hopkins, and a bunch of films from the year 1964. What did we make out of that? ‘Miriam Hopkins - Mummified Werewolf’, of course! A top-down, randomly-generated bloody rampage, where you change between Miriam and her vicious Werewolf form, taking revenge on the Hollywood studio system that sidelined you.

(click for larger image)


Admittedly, we didn’t go out on a limb to nearly the same extent as some teams, but for us, simply getting something playable together that was more or less complete as a game was challenging enough. Plus, we spent too much time chatting with other people. Duh. In any case, we had an absolute blast, met and got to know some hugely talented, ambitious and enthusiastic people, and ate far too many chicken burgers. No more chicken burgers. Ever.

Same time next year? We’ll see you there.

Cheers!

The Megadev team

7th January, 2011

House of Dead Ninjas now LIVE!

posted 1 year ago

Afternoon everyone!

Yes, it’s new game time again - this time, a super-devious, procedurally-generated platformer…featuring ninjas. Have a go here:

PLAY NOW!

As our benevolent publisher overlords at Adult Swim succinctly put it:

”What’s a ninja to do when he finds himself at the top of an infinitely tall tower filled with deadly enemies? Jump, stab, bomb, and make “HIYA!” sounds in this challenging platformer that pits you against endless floors of enemies and a ticking clock. The randomly generated tower is different every time you play, so bring your skill and speed and dive as deep as you can before the House of Dead Ninjas claims your little ninja soul.”

NOTE FOR PORTALS: Adult Swim own HODN lock, stock and barrel, so any requests should be directed towards them via the usual channels. Ta!

Get to it, ninja…

Cheers!

The Megadev Team

25th November, 2010

Once Upon A Time, We Did An Audio Missive

posted 1 year ago

In the light of Nick and Jon taking part in a Knightfall-related interview on the fine Tech-Gaming podcast, it stood to reason that there was no point at all in exhuming the shambling corpse of the roundtable podcast we did back in October 2008, discussing games that had a big effect on the way we make them nowadays. But we did it, anyway.

The recording quality is awful, and so is the conversation, but on the upside, it’s overlong! Enjoy.

DOWNLOAD (right click and choose ‘save target as…’)

15th November, 2010

Bomboozle 2 Now Available For Licencing!

posted 1 year ago

Hello folks!

The brand-spanking-new sequel to the immensely popular Bombooze (50m plays and counting) is now available for licencing to portals - if you are interested in a site-locked version, get in touch!

info@megadev.co.uk

Adding new game modes, blob types, special powers, achievements, and dynamic music, Bomboozle 2 is a frantic step up on every level! Group like-coloured blobs together in threes or more for oodles of points, and use bombs to create carnage on a massive scale! Run out of possible moves though, and your Bomboozling time is over…


Cheers!

The Megadev Team

13th October, 2010

My Word! is now live at Games.com

posted 1 year ago

Afternoon everyone!

Our latest title, My Word! is now finally out on Games.com. It’s a mighty moreish word puzzler. Go play it!

http://www.games.com/game/my-word/

Here’s the blurb…

‘My Word! is a word game seemingly in the traditional mold, but several features set it apart from other games in the genre. The unique 3D board allows the player to lookahead for the next incoming letters, and if they are to keep formulating words, they must manage the grid carefully! With a dictionary of over 150,000 words and a chilled-out style, My Word! is a charming and relaxed addition to the genre.’

There you go. What are you waiting for?

Cheers!

The Megadev Team

 

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